00000000 -- Identificando la Estructura Cruda de los Tipos de Datos de la Estructura sqlite3

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Expandir vista Revisión de tema: 00000000 -- Identificando la Estructura Cruda de los Tipos de Datos de la Estructura sqlite3

00000000 -- Identificando la Estructura Cruda de los Tipos de Datos de la Estructura sqlite3

Nota por ~ » Jue Sep 28, 2017 6:36 pm

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** Each database connection is an instance of the following structure.
struct sqlite3 {
  sqlite3_vfs *pVfs;            /* OS Interface */
  struct Vdbe *pVdbe;           /* List of active virtual machines */
  CollSeq *pDfltColl;           /* The default collating sequence (BINARY) */
  sqlite3_mutex *mutex;         /* Connection mutex */
  Db *aDb;                      /* All backends */
  int nDb;                      /* Number of backends currently in use */
  int flags;                    /* Miscellaneous flags. See below */
  i64 lastRowid;                /* ROWID of most recent insert (see above) */
  i64 szMmap;                   /* Default mmap_size setting */
  unsigned int openFlags;       /* Flags passed to sqlite3_vfs.xOpen() */
  int errCode;                  /* Most recent error code (SQLITE_*) */
  int errMask;                  /* & result codes with this before returning */
  int iSysErrno;                /* Errno value from last system error */
  u16 dbOptFlags;               /* Flags to enable/disable optimizations */
  u8 enc;                       /* Text encoding */
  u8 autoCommit;                /* The auto-commit flag. */
  u8 temp_store;                /* 1: file 2: memory 0: default */
  u8 mallocFailed;              /* True if we have seen a malloc failure */
  u8 bBenignMalloc;             /* Do not require OOMs if true */
  u8 dfltLockMode;              /* Default locking-mode for attached dbs */
  signed char nextAutovac;      /* Autovac setting after VACUUM if >=0 */
  u8 suppressErr;               /* Do not issue error messages if true */
  u8 vtabOnConflict;            /* Value to return for s3_vtab_on_conflict() */
  u8 isTransactionSavepoint;    /* True if the outermost savepoint is a TS */
  int nextPagesize;             /* Pagesize after VACUUM if >0 */
  u32 magic;                    /* Magic number for detect library misuse */
  int nChange;                  /* Value returned by sqlite3_changes() */
  int nTotalChange;             /* Value returned by sqlite3_total_changes() */
  int aLimit[SQLITE_N_LIMIT];   /* Limits */
  int nMaxSorterMmap;           /* Maximum size of regions mapped by sorter */
  struct sqlite3InitInfo {      /* Information used during initialization */
    int newTnum;                /* Rootpage of table being initialized */
    u8 iDb;                     /* Which db file is being initialized */
    u8 busy;                    /* TRUE if currently initializing */
    u8 orphanTrigger;           /* Last statement is orphaned TEMP trigger */
    u8 imposterTable;           /* Building an imposter table */
  } init;
  int nVdbeActive;              /* Number of VDBEs currently running */
  int nVdbeRead;                /* Number of active VDBEs that read or write */
  int nVdbeWrite;               /* Number of active VDBEs that read and write */
  int nVdbeExec;                /* Number of nested calls to VdbeExec() */
  int nVDestroy;                /* Number of active OP_VDestroy operations */
  int nExtension;               /* Number of loaded extensions */
  void **aExtension;            /* Array of shared library handles */
  void (*xTrace)(void*,const char*);        /* Trace function */
  void *pTraceArg;                          /* Argument to the trace function */
  void (*xProfile)(void*,const char*,u64);  /* Profiling function */
  void *pProfileArg;                        /* Argument to profile function */
  void *pCommitArg;                 /* Argument to xCommitCallback() */
  int (*xCommitCallback)(void*);    /* Invoked at every commit. */
  void *pRollbackArg;               /* Argument to xRollbackCallback() */
  void (*xRollbackCallback)(void*); /* Invoked at every commit. */
  void *pUpdateArg;
  void (*xUpdateCallback)(void*,int, const char*,const char*,sqlite_int64);
  int (*xWalCallback)(void *, sqlite3 *, const char *, int);
  void *pWalArg;
  void(*xCollNeeded)(void*,sqlite3*,int eTextRep,const char*);
  void(*xCollNeeded16)(void*,sqlite3*,int eTextRep,const void*);
  void *pCollNeededArg;
  sqlite3_value *pErr;          /* Most recent error message */
  union {
    volatile int isInterrupted; /* True if sqlite3_interrupt has been called */
    double notUsed1;            /* Spacer */
  } u1;
  Lookaside lookaside;          /* Lookaside malloc configuration */
  sqlite3_xauth xAuth;          /* Access authorization function */
  void *pAuthArg;               /* 1st argument to the access auth function */
  int (*xProgress)(void *);     /* The progress callback */
  void *pProgressArg;           /* Argument to the progress callback */
  unsigned nProgressOps;        /* Number of opcodes for progress callback */
  int nVTrans;                  /* Allocated size of aVTrans */
  Hash aModule;                 /* populated by sqlite3_create_module() */
  VtabCtx *pVtabCtx;            /* Context for active vtab connect/create */
  VTable **aVTrans;             /* Virtual tables with open transactions */
  VTable *pDisconnect;    /* Disconnect these in next sqlite3_prepare() */
  Hash aFunc;                   /* Hash table of connection functions */
  Hash aCollSeq;                /* All collating sequences */
  BusyHandler busyHandler;      /* Busy callback */
  Db aDbStatic[2];              /* Static space for the 2 default backends */
  Savepoint *pSavepoint;        /* List of active savepoints */
  int busyTimeout;              /* Busy handler timeout, in msec */
  int nSavepoint;               /* Number of non-transaction savepoints */
  int nStatement;               /* Number of nested statement-transactions  */
  i64 nDeferredCons;            /* Net deferred constraints this transaction. */
  i64 nDeferredImmCons;         /* Net deferred immediate constraints */
  int *pnBytesFreed;            /* If not NULL, increment this in DbFree() */
  /* The following variables are all protected by the STATIC_MASTER
  ** mutex, not by sqlite3.mutex. They are used by code in notify.c.
  ** When X.pUnlockConnection==Y, that means that X is waiting for Y to
  ** unlock so that it can proceed.
  ** When X.pBlockingConnection==Y, that means that something that X tried
  ** tried to do recently failed with an SQLITE_LOCKED error due to locks
  ** held by Y.
  sqlite3 *pBlockingConnection; /* Connection that caused SQLITE_LOCKED */
  sqlite3 *pUnlockConnection;           /* Connection to watch for unlock */
  void *pUnlockArg;                     /* Argument to xUnlockNotify */
  void (*xUnlockNotify)(void **, int);  /* Unlock notify callback */
  sqlite3 *pNextBlocked;        /* Next in list of all blocked connections */
  sqlite3_userauth auth;        /* User authentication information */

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** Each database file to be accessed by the system is an instance
** of the following structure.  There are normally two of these structures
** in the sqlite.aDb[] array.  aDb[0] is the main database file and
** aDb[1] is the database file used to hold temporary tables.  Additional
** databases may be attached.
struct Db {
  char *zName;         /* Name of this database */
  Btree *pBt;          /* The B*Tree structure for this database file */
  u8 safety_level;     /* How aggressive at syncing data to disk */
  u8 bSyncSet;         /* True if "PRAGMA synchronous=N" has been run */
  Schema *pSchema;     /* Pointer to database schema (possibly shared) */

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/* A Btree handle
** A database connection contains a pointer to an instance of
** this object for every database file that it has open.  This structure
** is opaque to the database connection.  The database connection cannot
** see the internals of this structure and only deals with pointers to
** this structure.
** For some database files, the same underlying database cache might be
** shared between multiple connections.  In that case, each connection
** has it own instance of this object.  But each instance of this object
** points to the same BtShared object.  The database cache and the
** schema associated with the database file are all contained within
** the BtShared object.
** All fields in this structure are accessed under sqlite3.mutex.
** The pBt pointer itself may not be changed while there exists cursors
** in the referenced BtShared that point back to this Btree since those
** cursors have to go through this Btree to find their BtShared and
** they often do so without holding sqlite3.mutex.
struct Btree {
  sqlite3 *db;       /* The database connection holding this btree */
  BtShared *pBt;     /* Sharable content of this btree */
  u8 inTrans;        /* TRANS_NONE, TRANS_READ or TRANS_WRITE */
  u8 sharable;       /* True if we can share pBt with another db */
  u8 locked;         /* True if db currently has pBt locked */
  u8 hasIncrblobCur; /* True if there are one or more Incrblob cursors */
  int wantToLock;    /* Number of nested calls to sqlite3BtreeEnter() */
  int nBackup;       /* Number of backup operations reading this btree */
  u32 iDataVersion;  /* Combines with pBt->pPager->iDataVersion */
  Btree *pNext;      /* List of other sharable Btrees from the same db */
  Btree *pPrev;      /* Back pointer of the same list */
  BtLock lock;       /* Object used to lock page 1 */

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** An instance of the following structure stores a database schema.
** Most Schema objects are associated with a Btree.  The exception is
** the Schema for the TEMP databaes (sqlite3.aDb[1]) which is free-standing.
** In shared cache mode, a single Schema object can be shared by multiple
** Btrees that refer to the same underlying BtShared object.
** Schema objects are automatically deallocated when the last Btree that
** references them is destroyed.   The TEMP Schema is manually freed by
** sqlite3_close().
** A thread must be holding a mutex on the corresponding Btree in order
** to access Schema content.  This implies that the thread must also be
** holding a mutex on the sqlite3 connection pointer that owns the Btree.
** For a TEMP Schema, only the connection mutex is required.
struct Schema {
  int schema_cookie;   /* Database schema version number for this file */
  int iGeneration;     /* Generation counter.  Incremented with each change */
  Hash tblHash;        /* All tables indexed by name */
  Hash idxHash;        /* All (named) indices indexed by name */
  Hash trigHash;       /* All triggers indexed by name */
  Hash fkeyHash;       /* All foreign keys by referenced table name */
  Table *pSeqTab;      /* The sqlite_sequence table used by AUTOINCREMENT */
  u8 file_format;      /* Schema format version for this file */
  u8 enc;              /* Text encoding used by this database */
  u16 schemaFlags;     /* Flags associated with this schema */
  int cache_size;      /* Number of pages to use in the cache */

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/* Forward declarations of structures. */
typedef struct Hash Hash;
typedef struct HashElem HashElem;

/* A complete hash table is an instance of the following structure.
** The internals of this structure are intended to be opaque -- client
** code should not attempt to access or modify the fields of this structure
** directly.  Change this structure only by using the routines below.
** However, some of the "procedures" and "functions" for modifying and
** accessing this structure are really macros, so we can't really make
** this structure opaque.
** All elements of the hash table are on a single doubly-linked list.
** Hash.first points to the head of this list.
** There are Hash.htsize buckets.  Each bucket points to a spot in
** the global doubly-linked list.  The contents of the bucket are the
** element pointed to plus the next _ht.count-1 elements in the list.
** Hash.htsize and Hash.ht may be zero.  In that case lookup is done
** by a linear search of the global list.  For small tables, the
** Hash.ht table is never allocated because if there are few elements
** in the table, it is faster to do a linear search than to manage
** the hash table.
struct Hash {
  unsigned int htsize;      /* Number of buckets in the hash table */
  unsigned int count;       /* Number of entries in this table */
  HashElem *first;          /* The first element of the array */
  struct _ht {              /* the hash table */
    int count;                 /* Number of entries with this hash */
    HashElem *chain;           /* Pointer to first entry with this hash */
  } *ht;

/* Each element in the hash table is an instance of the following
** structure.  All elements are stored on a single doubly-linked list.
** Again, this structure is intended to be opaque, but it can't really
** be opaque because it is used by macros.
struct HashElem {
  HashElem *next, *prev;       /* Next and previous elements in the table */
  void *data;                  /* Data associated with this element */
  const char *pKey;            /* Key associated with this element */

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struct sqlite3_vfs {
  int iVersion;            /* Structure version number (currently 3) */
  int szOsFile;            /* Size of subclassed sqlite3_file */
  int mxPathname;          /* Maximum file pathname length */
  sqlite3_vfs *pNext;      /* Next registered VFS */
  const char *zName;       /* Name of this virtual file system */
  void *pAppData;          /* Pointer to application-specific data */
  int (*xOpen)(sqlite3_vfs*, const char *zName, sqlite3_file*,
               int flags, int *pOutFlags);
  int (*xDelete)(sqlite3_vfs*, const char *zName, int syncDir);
  int (*xAccess)(sqlite3_vfs*, const char *zName, int flags, int *pResOut);
  int (*xFullPathname)(sqlite3_vfs*, const char *zName, int nOut, char *zOut);
  void *(*xDlOpen)(sqlite3_vfs*, const char *zFilename);
  void (*xDlError)(sqlite3_vfs*, int nByte, char *zErrMsg);
  void (*(*xDlSym)(sqlite3_vfs*,void*, const char *zSymbol))(void);
  void (*xDlClose)(sqlite3_vfs*, void*);
  int (*xRandomness)(sqlite3_vfs*, int nByte, char *zOut);
  int (*xSleep)(sqlite3_vfs*, int microseconds);
  int (*xCurrentTime)(sqlite3_vfs*, double*);
  int (*xGetLastError)(sqlite3_vfs*, int, char *);
  ** The methods above are in version 1 of the sqlite_vfs object
  ** definition.  Those that follow are added in version 2 or later
  int (*xCurrentTimeInt64)(sqlite3_vfs*, sqlite3_int64*);
  ** The methods above are in versions 1 and 2 of the sqlite_vfs object.
  ** Those below are for version 3 and greater.
  int (*xSetSystemCall)(sqlite3_vfs*, const char *zName, sqlite3_syscall_ptr);
  sqlite3_syscall_ptr (*xGetSystemCall)(sqlite3_vfs*, const char *zName);
  const char *(*xNextSystemCall)(sqlite3_vfs*, const char *zName);
  ** The methods above are in versions 1 through 3 of the sqlite_vfs object.
  ** New fields may be appended in future versions.  The iVersion
  ** value will increment whenever this happens.

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** A "Collating Sequence" is defined by an instance of the following
** structure. Conceptually, a collating sequence consists of a name and
** a comparison routine that defines the order of that sequence.
** If CollSeq.xCmp is NULL, it means that the
** collating sequence is undefined.  Indices built on an undefined
** collating sequence may not be read or written.
struct CollSeq {
  char *zName;          /* Name of the collating sequence, UTF-8 encoded */
  u8 enc;               /* Text encoding handled by xCmp() */
  void *pUser;          /* First argument to xCmp() */
  int (*xCmp)(void*,int, const void*, int, const void*);
  void (*xDel)(void*);  /* Destructor for pUser */

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** The schema for each SQL table and view is represented in memory
** by an instance of the following structure.
struct Table {
  char *zName;         /* Name of the table or view */
  Column *aCol;        /* Information about each column */
  Index *pIndex;       /* List of SQL indexes on this table. */
  Select *pSelect;     /* NULL for tables.  Points to definition if a view. */
  FKey *pFKey;         /* Linked list of all foreign keys in this table */
  char *zColAff;       /* String defining the affinity of each column */
  ExprList *pCheck;    /* All CHECK constraints */
                       /*   ... also used as column name list in a VIEW */
  int tnum;            /* Root BTree page for this table */
  i16 iPKey;           /* If not negative, use aCol[iPKey] as the rowid */
  i16 nCol;            /* Number of columns in this table */
  u16 nRef;            /* Number of pointers to this Table */
  LogEst nRowLogEst;   /* Estimated rows in table - from sqlite_stat1 table */
  LogEst szTabRow;     /* Estimated size of each table row in bytes */
  LogEst costMult;     /* Cost multiplier for using this table */
  u8 tabFlags;         /* Mask of TF_* values */
  u8 keyConf;          /* What to do in case of uniqueness conflict on iPKey */
  int addColOffset;    /* Offset in CREATE TABLE stmt to add a new column */
  int nModuleArg;      /* Number of arguments to the module */
  char **azModuleArg;  /* 0: module 1: schema 2: vtab name 3...: args */
  VTable *pVTable;     /* List of VTable objects. */
  Trigger *pTrigger;   /* List of triggers stored in pSchema */
  Schema *pSchema;     /* Schema that contains this table */
  Table *pNextZombie;  /* Next on the Parse.pZombieTab list */

** Allowed values for Table.tabFlags.
** TF_OOOHidden applies to tables or view that have hidden columns that are
** followed by non-hidden columns.  Example:  "CREATE VIRTUAL TABLE x USING
** vtab1(a HIDDEN, b);".  Since "b" is a non-hidden column but "a" is hidden,
** the TF_OOOHidden attribute would apply in this case.  Such tables require
** special handling during INSERT processing.
#define TF_Readonly        0x01    /* Read-only system table */
#define TF_Ephemeral       0x02    /* An ephemeral table */
#define TF_HasPrimaryKey   0x04    /* Table has a primary key */
#define TF_Autoincrement   0x08    /* Integer primary key is autoincrement */
#define TF_Virtual         0x10    /* Is a virtual table */
#define TF_WithoutRowid    0x20    /* No rowid.  PRIMARY KEY is the key */
#define TF_NoVisibleRowid  0x40    /* No user-visible "rowid" column */
#define TF_OOOHidden       0x80    /* Out-of-Order hidden columns */

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** An instance of the virtual machine.  This structure contains the complete
** state of the virtual machine.
** The "sqlite3_stmt" structure pointer that is returned by sqlite3_prepare()
** is really a pointer to an instance of this structure.
struct Vdbe {
  sqlite3 *db;            /* The database connection that owns this statement */
  Op *aOp;                /* Space to hold the virtual machine's program */
  Mem *aMem;              /* The memory locations */
  Mem **apArg;            /* Arguments to currently executing user function */
  Mem *aColName;          /* Column names to return */
  Mem *pResultSet;        /* Pointer to an array of results */
  Parse *pParse;          /* Parsing context used to create this Vdbe */
  int nMem;               /* Number of memory locations currently allocated */
  int nOp;                /* Number of instructions in the program */
  int nCursor;            /* Number of slots in apCsr[] */
  u32 magic;              /* Magic number for sanity checking */
  char *zErrMsg;          /* Error message written here */
  Vdbe *pPrev,*pNext;     /* Linked list of VDBEs with the same Vdbe.db */
  VdbeCursor **apCsr;     /* One element of this array for each open cursor */
  Mem *aVar;              /* Values for the OP_Variable opcode. */
  char **azVar;           /* Name of variables */
  ynVar nVar;             /* Number of entries in aVar[] */
  ynVar nzVar;            /* Number of entries in azVar[] */
  u32 cacheCtr;           /* VdbeCursor row cache generation counter */
  int pc;                 /* The program counter */
  int rc;                 /* Value to return */
  int rcApp;              /* errcode set by sqlite3_result_error_code() */
  u16 nResColumn;         /* Number of columns in one row of the result set */
  u8 errorAction;         /* Recovery action to do in case of an error */
  bft expired:1;          /* True if the VM needs to be recompiled */
  bft doingRerun:1;       /* True if rerunning after an auto-reprepare */
  u8 minWriteFileFormat;  /* Minimum file format for writable database files */
  bft explain:2;          /* True if EXPLAIN present on SQL command */
  bft changeCntOn:1;      /* True to update the change-counter */
  bft runOnlyOnce:1;      /* Automatically expire on reset */
  bft usesStmtJournal:1;  /* True if uses a statement journal */
  bft readOnly:1;         /* True for statements that do not write */
  bft bIsReader:1;        /* True for statements that read */
  bft isPrepareV2:1;      /* True if prepared with prepare_v2() */
  int nChange;            /* Number of db changes made since last reset */
  yDbMask btreeMask;      /* Bitmask of db->aDb[] entries referenced */
  yDbMask lockMask;       /* Subset of btreeMask that requires a lock */
  int iStatement;         /* Statement number (or 0 if has not opened stmt) */
  u32 aCounter[5];        /* Counters used by sqlite3_stmt_status() */
  i64 startTime;          /* Time when query started - used for profiling */
  i64 iCurrentTime;       /* Value of julianday('now') for this statement */
  i64 nFkConstraint;      /* Number of imm. FK constraints this VM */
  i64 nStmtDefCons;       /* Number of def. constraints when stmt started */
  i64 nStmtDefImmCons;    /* Number of def. imm constraints when stmt started */
  char *zSql;             /* Text of the SQL statement that generated this */
  void *pFree;            /* Free this when deleting the vdbe */
  VdbeFrame *pFrame;      /* Parent frame */
  VdbeFrame *pDelFrame;   /* List of frame objects to free on VM reset */
  int nFrame;             /* Number of frames in pFrame list */
  u32 expmask;            /* Binding to these vars invalidates VM */
  SubProgram *pProgram;   /* Linked list of all sub-programs used by VM */
  int nOnceFlag;          /* Size of array aOnceFlag[] */
  u8 *aOnceFlag;          /* Flags for OP_Once */
  AuxData *pAuxData;      /* Linked list of auxdata allocations */
  i64 *anExec;            /* Number of times each op has been executed */
  int nScan;              /* Entries in aScan[] */
  ScanStatus *aScan;      /* Scan definitions for sqlite3_stmt_scanstatus() */

** The following are allowed values for Vdbe.magic
#define VDBE_MAGIC_INIT     0x26bceaa5    /* Building a VDBE program */
#define VDBE_MAGIC_RUN      0xbdf20da3    /* VDBE is ready to execute */
#define VDBE_MAGIC_HALT     0x519c2973    /* VDBE has completed execution */
#define VDBE_MAGIC_DEAD     0xb606c3c8    /* The VDBE has been deallocated */